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Visit our friends at kind.moe, alogs.space/robowaifu/ and endchan.net/miku/


/v/ - Viverridae Anonymous 11/26/2021 (Fri) 20:38:43 No.1218 [Reply]
Welcome to /v/! An experimental thread in line with other animal-themed threads/boards. Viverridae are one of my favourite families, and I think they at long last deserve their own space. My favourite viverrid is probably the Binturong. What's yours?
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>>1512 >>1513 palm civets sound like that
>>1514 i agree they do sound like that
>>1515 yep
>>1514 pretty much
>>1514 this

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/x/ - Paranormal Anonymous 10/27/2019 (Sun) 18:07:06 No.207 [Reply] [Last]
interesting/creepy/spooky/supernatural/otherworldly things
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/miku/ - Miku Hatsune and friends Anonymous 10/30/2019 (Wed) 12:27:29 No.250 [Reply]
Halloween Edition
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/css/ Anonymous 01/03/2020 (Fri) 10:31:19 No.588 [Reply]
Being this is the board of a thousand CSSs, and the meta thread has been rife with CSS discussion, - here's a dedicated thread.
This OP will be site focused. anon.cafe has plenty of boards with CSS so they are included for ease of access when relevant.
>/server/ >>>/server/
https://pastebin.com/wYkLTtct
>/otter/ >>>/otter/
https://pastebin.com/RppBNRNR
>/cyber/ >>>/cuber/
https://pastebin.com/pU4mrRqe
https://pastebin.com/0Q64atsm
>/lego/ >>>/lego/
https://pastebin.com/iwiktXmn
>/fa/ >>>/fa/
https://pastebin.com/JRYfkwcK
>/r9k/ >>>/r9k/
https://pastebin.com/2uduWXEw
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>>1249 >changing colors of clicked links I did it first, then reverted to default color (unclicked) when realized it was messy and broke the aesthetic consistency. Just change color on :hover is good. >changing check box colors I try to find a way to do that but I'm not sur it can be done through CSS. So here is my contribution: https://zerobin.net/?95d7835506b1313e#8lQvw0Uhq5GAjQRUZrJiflGVmHn8a/WhEvjTdpcm5M8= (I'm a newbie at this exercise so code may be quite frankensteinish. board: >>>/ent/ Still little things to work on but overall, I'm pretty satisfied with it. >/fa/ Cool board, not even into fashion but I like to lurk there. Will try to share some things I have and post from time to time.
>>1457 Forget, I would like to now a better alternative than imgur and third party websites to host some assets. I tried catbox.moe to host my image background but was quite slow to load and I don't want to hotlink shits from this hobby project and charge his server. On another chan I use there is a board dedicated for BOs to host all their boards assets. I know anon.cafe is shorter data hosting so I don't know if it would be an option. I could also host them locally on my toy server but it's not a good alternative for this moment as it is most of the time turned off and more like a brick than a well greased machine.
>>1458 OK so I learned we can include for example background image in the CSS using a base64 encoded image. BUT it 's not a good solution if the image is too big. You end up with (in my case) ~30,000 lines of code. My text editor was barely able to run properly.
>>1457 >Just change color on :hover is good. ya thats what I ended up doing >contribution I'll check it out but not now im pretty inebriated so later ok i say over a month after you make that post >assets maybe just sagepost your pic on a dead /meta/ thread, if you truly only need one picture, then link it from there. /meta/ is dead as shit and I don't think the mods would really give a fuck if you sageposted a pic on there for your background. Idk I'm just trying to think of an on-site option. I'd suggest maybe an asset thread here on /server/ but I don't want to just invite an imagedump thread, considering thats what I already make becayse im a fuckin retarded fag
>>1484 >asset thread here on /server/ It may be a good idea tbh. Will try this out, in hope it can be helpful for others BO here. >contribution The CSS has evolved since this post was made. Simply right-click / inspect on >>>/ent/ to see the actual state of it. I like lurking on /fa/, sadly it's quite dead. However it's a good board idea, just wish there were more anon using it. I'm not into /fa/ but I try from time to time to post some things.

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A humble travelling historians desire travelling historian 01/14/2020 (Tue) 13:13:16 No.601 [Reply]
Greetings to all indigeneous creatures of this board.

I am an ancient traveler on this forsaken land. I‘ve been to countless boards and numerous threads, seen such dreadful beings your minds couldn’t even begin to process. The soul purpose of my journey is to study these distant lands and the inhabitants native to this land.

Therefore I humbly ask you kind strangers to reveal your secret history and hidden treasures to this peaceful historian.

"A generation which ignores its own history has no past and no future." Robert Heinlein
3 posts omitted.
>>601 List all of the boards you've visited in alphabetical order.
>>601 dataminer-kun, pls. we have no secrets here but the one great mystery. Namely, 'Why are buns so darn cute' .
>>601 Berz?
test
>>601 hm... well, same thing. I am also a traveler, although I think I can't help you with chan histories too much, from what I know learning more about chans will just lead you to a wormhole of insanity.

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/icup/ thread Anonymous 05/11/2020 (Mon) 21:42:02 No.678 [Reply]
Dearest assorted friends, We're developing the set for the Infinity Cup 2020 and we'd really like to have a team of such diverse features such as yourselves. Come to https://anon.cafe/icup/ and let's get this show going!
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Knockouts starting in 30 minutes https://cytu.be/r/infinitycup
>>1461 Starting match now
>>1462 Lost 0-2 against /eris/
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I give thanks for /server/ being included in the icup. I had fun watching, I was surprised to see /v/ losing against /cuckquean/ 3 - 6. Funniest moment was at the end of the match of /late/&/comfy/ vs /dup/, when both goal keepers couldn't catch the ball at all. If anyone captured it as a vid I'd be up for seeing it again.
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Infinity Cup 7 is now complete! Congratulations to /eris/ who joins the ranks of champions as they defeated /japan/ 3-1 in the Final! Stay tuned for the award winners over at our /icup/ board. Thank you to every anon who chipped in throughout the Cup, and thank you especially to all the anons who took the time to tune in. We'll see you in the next one!

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/cv/ - Coronavirus Anonymous 04/29/2020 (Wed) 08:49:12 No.652 [Reply]
All things related to Corona-Chan, both the ugly and the sweet Spoiler your lewds
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Covid-19 was made by Moderna, conclusive proof; https://archive.is/MpkIv
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It's so weird looking back on this. What a crazy period of time where everyone was obsessed with this flu. You've been forgotten, Corona Chan, but you're a legend in your own right. Rest well.
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final one, bonus hazmat lain

/bun/ - Rabbit and Bunny Anonymous 11/08/2019 (Fri) 20:08:01 No.395 [Reply] [Last]
Bunnies or things related with bunnies
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/musicprod/ - Music (and music production) Anonymous 10/24/2019 (Thu) 15:08:55 No.42 [Reply]
This thread is more general than the board was, you can share whatever songs or content related to music here (as long as its allowed by board and site rules)
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>>1010 Williams were really good with their pinball machines. Although I'm not a pinball fanatic, the two tables that stuck with me the most were Swords of Fury and The Twilight Zone. The former because the music was kinda dynamic as it starts off kind small, then it builds on top of itself as you progress further into the game. The multiball theme is kinda rockin', too. Twilight Zone was different since I was a fan of the classic series, and I really liked the gumball mechanic and the references to some cut material like The Power. I didn't know the main theme for the table was taken from Twilight Zone by Golden Earring, specifically around the middle section when it breaks down and it is just the riff playing followed by a guitar solo. Honorable mention goes to Black Knight 2000 since Ritchie provided his voice for the soundtrack and Forden also worked on it, too. I've seen the table for Black Knight a few years ago, but I didn't get to play on it sadly. Pinball machines are a sleeper when it comes to good music, and Williams were one of the few American companies with a competent sound team in terms of FM. Fun fact: Brian Schmidt, the composer of BK 2000 and SoF, would go on to work for Microsoft, specifically in the Audio department for the Original Xbox and created the start-up sound for the console. I liked the theme song from BK 2000 so much, that I composed it on the online nokia composer: https://zserge.com/nokia-composer/#eyJicG0iOiIxODAiLCJzb25nIjoiOGUxIDhlMSA4ZTEgOGUxIDhlMSA4ZzEgOGExIDRiMSA4YjEgOGIxIDhiMSA4YjEgOGcxIDhiMSA4YTEgOGcxIDhnMSA4ZzEgOGcxIDhnMSA4YjEgOGMyIDRkMiA4ZDIgOGIxIDhhMSA4ZDIgOGIxIDhhMSA4ZzEgOGUxIDhlMSA4ZTEgOGUxIDhlMSA4ZzEgOGExIDRiMSA4YjEgOGIxIDhiMSA4YjEgOGcxIDhiMSA4YTEgOGcxIDhnMSA4ZzEgOGcxIDhkMiA4ZzIgOGIxIDRkMiA4ZzIgOCNmMiA4ZDIgOGcyIDgjZjIgNGQyIn0=
I just got a Prophet-10. It seems pretty neat so far, although I still need more practice with subtractive synthesis.
Hopefully someone is still lurking on this sub-board thread whatever you call it. I have been working extensively on making music for my agdg adventures, exclusively using LMMS. I want the game to perfectly reflect a late 90s/early 00s artystyle, and that extends to the music and sound design as well. I have been listening to a lot of Eurodance from that time period (such as ATC and Centory (latter is mp3 related)) in an attempt to break them down and see what they're made of. Unfortunately this is very difficult, even more so considering I have very little background in music. I can hear each of the individual tracks and instruments, but when I try to make something similar it all falls apart. So where would I even begin with something like this? I have been studying music theory at its most basic level and I am having a difficult time seeing how it all applies to actually making music. I've been fucking around with LMMS on and off for about six years at this point, and while I have definitely improved from my beginnings, I still wish I was better at it. I guess I'm looking for any kind of advice on how to do this shit.
>>1446 I'm still here. I'm not sure if I can be much help with this as you may be further into this than I am. I've been looking into music trackers like MilkyTracker, which supports .mod and .xm files. There are lots of game music files with those file formats, so that may help to see how they are made.
>>1446 Can you find any MIDI files that would be helpful to look at? Being able to examine pieces of music like that really helped me improve musically.

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/mc/ - Minecraft Anonymous 10/26/2019 (Sat) 13:44:44 No.157 [Reply] [Last]
Builds, projects, mods/modpacks, anything related with Minecraft
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>>1043 What version and mods are you playing with?
>>1045 Version 1.12.2 of minecraft Its the one that most mods run on now This is a custom modpack with some 120 mods, the city visible in the screen is from "lost cities" mod We also have Aliens vs Predator mod and Galacticraft in this modpack For the latest version of minecraft (which I think is like 1.16.4 or so) There are some intriguing mods that only seem to work for that or recently released minecraft versions, like a mod called "create" and "minecolonies"
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IP: themutiny.org Discord Server: https://discord.gg/H7azvUaJbN Version: 1.12.2 This is a Minecraft server with no rules and the map will not be reset. The server is based on Java Edition 1.12.2, but you can join on newer clients (hacked/modded clients are allowed). This server also does not support Mojang/Microsoft's shitty bullshit chat report feature.
Currently having a Voltz server up and running for zzz/v/ and /geimu/, you're all welcome to join if you wish. https://zzzchan.xyz/v/thread/156175.html

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