/retro/ - Y2K

1990s and 2000s Nostalgia

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Vidya General Anonymous 09/07/2019 (Sat) 01:44:38 No.6
>ITT: Vidya of the 90's and 2000's Keep it limited to the scope of this board, so basically Fourth, Fifth, and Sixth Generation consoles only for now. For those who don't know what consoles are part of which generation, here's a quick rundown of the time frame we're talking about... >Fourth Generation: SNES, Sega Genesis/Sega CD >Fifth Generation: PS1, N64, Sega Saturn >Sixth Generation: Dreamcast, PS2, Gamecube, OG Xbox Discussion of games from the Seventh Generation consoles (PS3/Wii/Xbox 360) is allowed as well, but I'd like the thread to mainly focus on the 4th-6th console genererations since the 7th Gen era carried over into the 2010's and a lot of the games from that era onward obviously have far more in common with modern gaming than stuff from the 16-bit consoles or the PS1 and PS2 eras. You can also discuss PC games and handhelds from 1990-2009 in this thread too, as well as arcade games from that time. Any old-school gaming topic is fair game, whether it be the games themselves or old video gaming magazines, even wild rumors from that kid on the playground whose uncle worked at Nintendo...
I got a MiSTer not too long ago and have been working on it lately. So far, I've got NES, Genesis, Game Boy, SNES, Master System, Colecovision, Turbografx-16, and Vectrex games working. I'm having problems with getting Atari 2600 games working, which I looked forward to playing. I can't get the wi-fi to work either. Regardless of the issues I've had, this seems like it's going to be a great option in the long term if you're autistic over accuracy and don't want a bunch of different game systems and accessories taking up space.
>>840 Operation Flashpoint is quite awesome. I have the GOTY cardboard box edition on my shelf. I've played a bit of Lost Vikings on Dosbox. It's ok, but like a lot of dos games, it doesn't have enough depth to keep me interested for long.
>>876 >Operation Flashpoint is quite awesome. I have the GOTY cardboard box edition on my shelf. At first glance it may seem pretty goofy due to how dated it looks, but it's surprisingly detailed. I love the way paratroopers land and local patrols start to come looking for you on the mission where the Russians are going to shoot the captured resistance fighters if you stick around your property long enough. >I've played a bit of Lost Vikings on Dosbox. It's ok, but like a lot of dos games, it doesn't have enough depth to keep me interested for long. I love DOS games, but I'm more into strategy games and the old-school FPS games as far as those are concerned. Princess Maker 2 was the last one I gave a shot, and I surprisingly enjoyed that one. The music is fantastic, and the artwork is surprisingly nice too. I do remember finding The Lost Vikings curious when I was younger and checking out the Super Nintendo version in that it was a Blizzard game from the pre-WarCraft days. But as far as puzzle games go, I much prefer the tile-matching kind to action platformers.
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>>872 As an update on the MiSTer, I got my wi-fi working, along with several other cores (like the Atari 2600 and unofficial Intellivision core). It turns out that after adding your information for the wi-fi connection, an underscore is added to the name of the text file and so it's unrecognizable to the system unless you remove it. Next up I'd like to try getting DOS games working. The process seems like a laborious pain in the neck from the little I've looked at it though. I've been having fun playing Atari 2600 and arcade games in particular. Too bad I don't have paddle controllers. It's nice knowing that since this project is open source, it should only be increasing in accuracy and adding more features with time. The lack of save states are the biggest gripe for me right now. Once they start to add them to cores, it'll probably be my go-to choice for playing console games. Custom case options would be nice too.
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I have no interest in modern games, mostly I just play games from the 2000s and early 2010s. I've never owned a Sony console before but i bought a PS2 a few weeks ago, I might buy a PS1 too cause I found a cheap one.
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>>877 >action platformers I just realized I meant "puzzle platformers" but never caught this until now. >>1029 The latest commercially released game that isn't just a re-release that I still play was released back in 2012. But the last generation of consoles that I have any interest whatsoever in was the sixth gen. For me the third and fourth generations are the sweet spot for console games, with PC games starting to really get good in the early '90s and declining in the 2000s. I never had a PS2 back in the day, but I played through Vice City a few years ago and enjoyed it. I remember how popular it was when it came out but never had a chance to play I was older. In some ways I feel like I missed out being a GameCube kid, but in other ways I don't regret it at all.
>>1029 Get a ps2 and mod the memory card, it's pretty easy or use PCSX2 because homebrew kind of sucks on PS2 although you can use the network adapter to play games over SMB. Play Armored Core 3
>>1029 This. I got Battlefront 2 on Epic, played it for a week and it was so mediocre/generic that I dumped it shortly after. Then I somehow got myself playing Persona 3 and SSX Tricky. Those were my last 5 months. Fun. And with OPL and a HDD, it's a joy to use, you basically switch the thing on and jump right into the game.
>>1075 I thought I lost all interest in games in the mid 2010s until two years ago when I realized I didn't stop liking games, modern games are just fucking terrible.
>>1079 Even the games that sound like they could be interesting in theory I tend to lose interest in when I see what they're actually like. The most exciting ones for me these days are just new reimplementations of older games.
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What are some games with Y2K aesthetics? The only ones that come to my mind are Rez, Crazy Taxi and Jet Set Radio (and Future).
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>>1145 Space Channel 5 comes to mind for me, although I've never actually played it.
>>1145 >>1149 Sega was the king of Y2K >>1165 Absolutely
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>>17 Missing files
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>>96 Missing files
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>>469 Missing files
>>474 Missing file
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>>551 Missing files
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>>579 Missing files
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>>580 Missing files
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>>581 Missing files
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>>582 Missing files
>>583 Missing files
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I originally posted these to /britfeel/, but here's some photos I took yesterday of all my old gaming mags. The majority are from 2004-2005, but there's a few earlier and later ones too. I laid them out in chronological order as best as I could, some don't say what month they were published so I just had to guess based on the games they were showing off. I've also still got all the demo discs and cheat books they came with.
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Someone also asked for the feature on San Andreas from the July 2004 issue of OPSM2, so here's that as well (apologies for the shite quality, it's the best I could do). I believe this was the first proper preview of the game anywhere in the world, I vaguely remember the GTA sites back in the day talking about it and begging people from the UK to send them the details. 1/2
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2/2, plus a couple of extras because why not.
>>1713 >>1714 >>1715 Good shit. I've been reading nothing but old gaming magazines for months, I'm at late 2004 now, tons of fucking great games in every issue that I'd still want to play, but I can't think of more than 5 games from the past generation that I would even try out. It's unbelievable how fucking terrible gaming is now.
>>1713 >>1714 >>1715 I used to get GameNow and then GamePro and Tips & Tricks. GameNow I have the most nostalgia for, seeing as how it was the first magazine of its kind I read. It introduced me to Vice City back when there was no way I had any chance of trying it. As far as GamePro goes, I remember the hype around Doom 3 and the issue that popularized the Polybius myth. I never liked most of Tips & Tricks all that much due to the emphasis of the magazine being on playthrough guides. I think I would have loved old issues of Nintendo Power if I'd have had access to them as a kid. >>1716 >It's unbelievable how fucking terrible gaming is now. There are like no commercially released games coming out now that I have any interest in. Only open-source projects really have my attention nowadays. I wish the industry would just collapse and the normalfags and bottom feeders would just abandon the hobby.
>>1718 >GameNow Oh man, do you still have those? I have an unreleased game they reviewed in the August 2003 issue and later listed secret items and locations in the October 2003 issue but there aren't any scanned pdfs online.
>>1719 No, and I only had a subscription for a short window of time (although it might've coincided with the issue you're talking about) and don't know what happened to the issues I had. It sucks if there are aren't scans out there. I was hoping that someday I'd be able to track down the old issues I had.
>>1250 SSX Tricky is one of my favorite vidya, I just wish there was a real modding community around it for custom tracks and whatnot, all I could find was an HD texture pack for the Gamecube version
>>1740 >>1744 >review anon on /retro/ Nice
>>1747 Herro anon, have we met?
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>>1744 >that perspective in that bottom-right screenshot
>>1752 pure SOUL
>>1756 Hold on a second, is the top center screenshot the inspiration for the intro scene in Sam and Max Hit the Road?
>>1762 What's it like?
>>1809 I just found the cartridge of this game yesterday, which is weird because I don't remember owning it or ever playing it as a kid.
>>1830 Is it in good condition? Maybe you can sell it for some buck.
>>1809 I was never really into beating games as a kid, but it says something about the difficulty that I could beat it without much trouble. I didn't actually own it either. I don't know why the Capcom version is so overlooked compared to the Virgin one.
>>1838 >I don't know why the Capcom version is so overlooked compared to the Virgin one. That's easy. For one thing Yidsney pushed it hard since they co-produced this version and put a lot of effort into it. Also you can use a sword in the Virgin one which was considered way more rad, even though the execution is fucking awful. In contrast, in the SNES version you jump on enemies or throw apples at them which is way more "Mario-like" and as we know Sega does what Nintendon't.
>>1841 But people seem to act like the Genesis one clearly dumps all over the Super Nintendo version even when they've played both, decades later after Disney's marketing.
>>1831 Nah fuck that, I always keep my stuff.

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