/retro/ - Y2K

1990s and 2000s Nostalgia

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Pre-Goolag YouTube Fellow Time Traveler 10/03/2020 (Sat) 17:51:14 No.848 [Reply] [Last]
YouTube was once also part of the old innocent, creative and fun internet when at worst people would make a video in the hopes of it getting viral. But that slowly changed thanks to the Goolag purchase which kept ruining YouTube at small steps and turning it into Cable TV 2.0 and Spotify 2.0 : >forcing people to move to Goolag account to keep their channels and their videos >complying with copyrightniggers as part of the mutual ass-kissing with the government >giving monetary incentives to "content creators" , aka self-important e-celeb faggots, which drawn greedy normalfag scum and later on were removed which in turn force these greedy normalfags to beg for Patreon gibs and get sponsorships to advertise even more shit on youtube >adding ads in the middle of the fucking video as if it was cable tv >letting big cable tv channels having accounts on youtube >removing full albums and songs from non-corporate music channels and reupload them as separate songs by a fucking bots >increasing censorship and removing comments and videos >disorganizing the comments section into a complete messy shitshow >usless redesigning of the site over and over again >changing the 5 star video valuation system to extra faggy like and dislike Let's reminisce of YouTube better days, whether it was a specific channel or video and so on...
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>>2981 yt-dlp has a --write-comments flag, so probably.
>>2982 Alright I found a guide https://write.corbpie.com/download-a-youtube-video-comments-with-yt-dlp/ If anyone wants to start, here you go.
>>2978 Thanks for boosting this operation, anon Remember to spread it over regional imageboards too
the other terrible thread aside, any updates on what jewgle plans to do with the site? guess its just download and host them on archive.org it seems
>>3352 >guess its just download and host them on archive.org it seems Pretty much yeah, there's no sign that Youtube is going anywhere soon but with Google's Web Environment Integrity spec (basically DRM that only allows approved browser setups to access a website) they might start to actively combat yt-dlp and tools like it.

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Computers Thread Fellow Time Traveler 08/21/2020 (Fri) 04:41:24 No.803 [Reply] [Last]
Looks like none of the images in the catalog work. Let's get a fresh thread in here, focused on computers! I don't have pictures at the moment to share, but I got lucky today and picked up a nice big beige computer case. I'm assembling a new personal computer from parts that I got deals on, found in the junk heap, or that I was given by friends. So, I guess it's not really a /retro/ computer, but it will be in a /retro/ case, and I plan to get an adapter which will let me use a 3.5" floppy disk drive in there. The adapter plugs into the floppy pins, and presents a USB interface to the motherboard. That adapter is under $10 USD. In fact, I've seen an adapter card that will do the same but for 5.25" floppy disk drives. So, when I have more money, I should be able to have not only a 3.5" FDD, but a 5.25" FDD in my system, running alongside new solid state drives, Blu-Ray disc drives, and of course a few regular hard drives. It should be pretty fun. Again, no pictures yet but I will share with you guys when I can. For now I'll just post one from my collection. What have you guys been up to?
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I've got a PC and she's throwing "CMOS Set Wrong Display Type" "Press F1 for SETUP" "Press F2 to use Defaults" and then no matter what I'm asked for an admin password I don't have. There's no onboard VGA. I tried AGP and a video card in every PCI slot. I don't have an ISA display card to try. Reset of the CMOS battery does not work because I think is a factory password. I know this board was used in Gateway, Hewlett Packard, & Packard Bell machines (also Fujitsu/NEC but I doubt they'd set any default clown passwords). Basically what I need are lists of default passwords to manually enter into the prompt, or to know what is causing it to throw wrong display settings used. BIOS is similar (not identical) to pic related. It has a cap of 7 characters before lockout is thrown which seems odd to me as well. Also I'm happy with the celly slot-fan noise, but it's got an original radeon in there as well and it causes a ringing in the ears. Idk what to do about that really. I can put some motor oil in there but I don't want to do much else to it. The heatsink is solidly glued onto it's head and I don't want to exchange it. I can't sound deaden it either without affecting the case airflow. I'm thinking maybe a shroud mounted from the back of the next card with some sponge inside.
My bad apparently that's just what happens when the cell battery needs replacing. CMOS is now fixed. Now I can get on with more stuff. I'm gonna Gparted my drive into sections because drives over 32GB are bugged on old BIOS, but a much bigger drive is the only suitable one I have available to use. After that I'm gonna briefly try to Gotek my way thru trying to update the BIOS. Genuine boot floppy is still an option if I can't figure it out - but that'll come after Win98 installation then. It's unusual working on stuff before my time at all, but Gamers Nexus did it with a Voodoo 5 and I wanted to have a go too. I will try to keep posting on /retro/ and maybe give advice if anon want any
Also the shroud is put together but putting anything in front of the fan makes the pitch go up and get even worse. Stupid weirdness of the thing. Testing is gonna show whether there's any merit to it or not. If it doesn't work out it'll end up becoming a PSU wire concealer in some much newer rig.
What kind of stuff are you looking to do with this computer? I'm just curious. >After that I'm gonna briefly try to Gotek my way thru trying to update the BIOS. Genuine boot floppy is still an option if I can't figure it out - but that'll come after Win98 installation then. I think I have an old sampler that came with one of those drives. I imagine it would work better on a computer, since for using samples off an SD card you have to specifically use the obscure format that the sampler recognizes.
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>>3326 Games & nostalgia. I want to prove that old is better than new with it in some regard. I don't know how I could use it for comms bc it'd need to have another OS. I'm not sure I've got the resources to really do anything else with it. I think I'll look for old Bible software at some point. A virtual box can basically do everything this can except maybe the radeon ~I've not looked in a while. I'd still like to prove it's useful to modern humanity in some way but apart from being a monolithic recipe book in the kitchen I'm not sure what work it can do. Pic related is similar except it's populated and turned the color of week old custard

Web 1.0 and Web 1.5 Nostalgia General Fellow Time Traveler 09/09/2019 (Mon) 01:52:13 No.24 [Reply] [Last]
So, what are some of your favorite memories of the old internet? Can be websites, memes, events or any other aspect of the days of Web 1.0 and 1.5 For a quick reference, here's what I would define as Web 1.0 and Web 1.5 >Web 1.0: Usenet, Geocities and Angelfire, AOL (1991-2001) >Web 1.5: Early YouTube, ED, 4chan in its "wild west" days, MySpace, YTMND, Newgrounds and the peak years of dA and Fanfiction.net (2001-2008) You also had cross-generation stuff like GameFAQs and IMDB which are still around today, although sadly IMDB's infamous message boards are gone
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Anyone heard of Protoweb? It's essentially a recreation of the 90s internet with the slow as fuck speed and old google and yahoo search engines you can use. Unlike the wayback machine it actually restores old websites with all their functions, it's really fucking cool. I wish it would take off so I could finally escape this modern nightmare.
>>3252 It certainly has a novelty factor, old website recreations are always interesting for sure. There's no way this will really take off with that HTTP proxy requirement, basically a walled garden situation but /retro/, people with vintage machines will probably enjoy it though.
>>3252 This seems kind of fun, thanks
>>3252 not sure if it's the same thing, but there's a separate program made in Python that acts as a proxy for old webpages hosted on the Wayback machine. You simply run the Python server on one device, set your retro device to use the Python host machine as a proxy, and then you can browse through IE or Netscape and load archived pages of the old web. I forget the name but Tech Tangents did a video on it in his website destruction video. https://inv.tux.pizza/watch?v=zvQtdQW3DsU
Just in case this hasn't been posted here already. https://websitereview.neocities.org/

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1990s & 2000s Ads Fellow Time Traveler 07/25/2021 (Sun) 14:35:43 No.1845 [Reply]
Post cool /retro/ ads and TV commercials
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Not too sure of the year tbh.
>>3237 >Tandy I'm guessing the 1980s.
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I was trying to look up old GPU ads but couldn't find what I was looking for. I miss the pre-renders they used to come with. (Me being a dumb kid used to think they were characters from some TV show or movie. I had no clue they were generic characters.)

Vidya General Anonymous 09/07/2019 (Sat) 01:44:38 No.6 [Reply] [Last]
>ITT: Vidya of the 90's and 2000's Keep it limited to the scope of this board, so basically Fourth, Fifth, and Sixth Generation consoles only for now. For those who don't know what consoles are part of which generation, here's a quick rundown of the time frame we're talking about... >Fourth Generation: SNES, Sega Genesis/Sega CD >Fifth Generation: PS1, N64, Sega Saturn >Sixth Generation: Dreamcast, PS2, Gamecube, OG Xbox Discussion of games from the Seventh Generation consoles (PS3/Wii/Xbox 360) is allowed as well, but I'd like the thread to mainly focus on the 4th-6th console genererations since the 7th Gen era carried over into the 2010's and a lot of the games from that era onward obviously have far more in common with modern gaming than stuff from the 16-bit consoles or the PS1 and PS2 eras.

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>>2946 I can't really comment on the whole "both offline and online" games trend that briefly existed back then, besides that they tended to all get item dupe exploits. Hell, we could even do that with PSO using the bank somehow to both deposit and drop an item on the ground, duplicating it. Lots of legendary weapons, trigrinders and materials were made that way. I never played the Monster Hunter games either, don't think I had a PS2 until like 2010, and then all I played were JRPGs. >>2948 I'm not going to pretend that it's a good game or that anyone who hasn't played it should pick it up. It feels incomplete, with its 4 enviroments and handful of enemies in each. Combat is extremely simple and crude. Itemization is the generic level 1 good sword, level 10 gooder sword, level 25 bestest sword, good sword +1, good sword +2, etc. kind of crap. The grind is eternal. The quests are samey, offer no more gameplay or interaction over the free-play experience, and take place in the same handful of environments. Overall just not good. Nostalgic for me, but certainly not a good game. I was speaking more to the visual aesthetic that existed for a few short years back then: when we had the polygon counts to create environments more organic than the old Doom and Quake rooms and sci-fi corridors, but before level artists got lazy and started using height-mapped terrain and instanced models and pre-fabs. I'm talking about how level artists used to hand-model the terrain and objects in it, UV-map them (not just the planar mapping of the older BSP/CSG style), then apply textures that were material specific (stone, tile, wood, bark, etc.), but not created on a per-object basis (like you'd do for a character), if you know what I mean. Take the first shot of this big tree stump from PSO. It's a unique piece of geometry - as far as I've been able to tell, it's the only one in the forest levels. The texture, though, is also used elsewhere. You can see some minor UV stretching going on; this texture was not created specifically for this piece of geo. Take these shots from Metroid Prime too, which I consider to be a masterpiece of a game and visually gorgeous, even today. Again, as far as I can tell, these root/vine/tree things are unique, not "models" as we usually know them today. They're UV-mapped, probably used a cylinder unwrap on them, then pushed and pulled the vertices around to minimize stretching, seams kept to the back/non-visible side. It's not that hard, and it looks great. It's efficient too; you can reuse the texture, and the geometry can be CSG-intersected with the rest of the level geometry, eliminating objects clipping through one another, which allows for easier and better-looking static light baking, as well as real-time vertex lighting actually working. Most importantly, you avoid that samey look you get with modular design, models, and perfabs - think TES Oblivion dungeons. Peak 3D game design. Anyone else feel this way? It's another aspect of games that has been lost with time that I think not enough people even realize was a thing, and helps explain how many games today are absolutely "soul-less" while having supposedly "better graphics".
>>2958 >they tended to all get item dupe exploits. Oh yeah, I remember a few of those. In some games they were basically essential with the percentage odds being so stacked against you. >don't think I had a PS2 until like 2010 MH came into its own on PSP (indeed the PSP titles are remakes of the PS2 entries), other than Borderlands it's the only series in the modern day I can think of with that hybrid approach. >Anyone else feel this way? I have a lot of fondness for that brushwork look in games like Quake, there's probably technical reasons for the move towards 3D models but being able to sculpt and chisel the terrain as you go provided a lot of freedom to designers I think.
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Hey guys, I just want to let everyone know that we're holding our first ever game jam from today over on the /agdg/ board. Everyone is welcome to participate, no experience necessary - Come check it out! The theme/game type is platformer/side-scroller. We'll be using/learning C++ and Raylib, but feel free to bring your own code/framework/engine. Rather than just throw a "hey guys, let's all make games on this day, ready, set, go!" out there and have nothing come of it, I went ahead and made a demo game for people to use as inspiration/reference, you can find playable windows and linux binaries here: https://anonfiles.com/a1O5w0vfz4/06062023_binary_zip and the source here: https://bitbucket.org/anon-s-first-platformer/anon-platformer/src/main/ If you're interested in retro platformers (something like what I whipped up), or just game development/C++ programming general, do stop by and give it a shot. Thanks.

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BBSes Fellow Time Traveler 04/28/2021 (Wed) 20:30:22 No.1160 [Reply]
So I've been thinking about "pre-social media" social media, e.g. telnet BBSes and such. It would be cool to have an official /retro/ BBS, although I know nothing about setting it up. I guess we can discuss such things here. (Also, pic related is telnet://heatwave.ddns.net:9640)
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>>2848 There is really a rabbit hole to dig regarding the BBS world. I wish I was a grown man during this time to live this first steps of the man on the wired. Here is a documentary about the BBS era from Jason Scott http://textfiles.com/jason/. http://www.bbsdocumentary.com/ https://archive.org/details/bbsdocumentary/BBSDocumentaryDisc1.cdr
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Wish I saved more Japanese BBS ads before that one uploader nuked their account. It was a very active scene that produced a lot of art and music, but not much of it has been publicly preserved compared to the works of the European and American BBS scene. Also find it kinda interesting that telnet BBSes are still very active in Taiwan, however its culture seems to more resemble 2ch than traditional BBSes.

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Subcultures and fashion of the 90s & 2000s Fellow Time Traveler 08/11/2021 (Wed) 09:36:23 No.1892 [Reply]
What subculture were you a part of, Fellow Time Travelers? 90s bros, did you go to rave parties? 2000s kids, did you get some of that easy emo pussy?
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>>1979 >mallcore like metallica Dude Metallica is metal. Stuff after And Justice For All was just radio rock.
>>2253 >anime parties Anime parties were a thing?
>>2365 nta but they absolutely were >>1892 i was never part of a subculture in terms of how i dressed (best described as Visibly Mentally Ill), but i did hang around goths, punks, metalheads, and 90s stoner types. i knew a few but didn't interact much with emo or scene kids. if anything what i hate most about "modern" subcultures is that they're virtually indistinguishable instagram recolors of one another rather than styles that developed separately and the high emphasis on buying from certain brands above DIY or thrift. >>1959 i think you must believe older subcultures lacked politics because you weren't in them. it's true that irl subcultures have a much lower focus on ideological purity than online cultures and are less blatantly political (since people know each other more personally and are generally trying to get along/be able to organize) but politics frequently play a role and are undeniably a part of lots of subcultures.

4-bit CG Fellow Time Traveler 10/22/2019 (Tue) 00:26:56 No.152 [Reply]
Does anyone here collect 4-bit/16 color CG or perhaps even make it yourself? If you don't know what I'm talking about think PC-98 or see pic related. Missing files >>1801
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>>2844 (checked) Beautiful... Where did you find this?
>>2844 Thanks!
>>2844 https://www.axfc.net/u/4063189 was shared by anon on /late/

Operating systems Fellow Time Traveler 11/29/2021 (Mon) 17:06:33 No.2102 [Reply]
What is your favorite operating system? Do you prefer MS-DOS, Windows 3.1, 95, or something else? FreeDOS? Some flavor of Linux?
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I am new here and i was like "retro OS"? This is my place! Then i went and read the posts and it was like OS=windows. So let me mention all the OS i have used so far, maybe you will find some interesting. I started with DOS 5.0, then Win3.1, but after a year i have switched quickly to 95, then to 98, and to 98SE, which i used for a long period of time. I have experimented with some linux then, but i never found it enjoyable. Then in the last sec i have met with BeOS before Be Inc. went down, and used BeOS for a very long time. But i had to use some windows-only applications, so i multibooted. For education i had to switch to WindowsXP on win front, and also upgraded to Zeta on BeOS front. Then there was a short lived QNX 6.4 install, still with the classic Photon GUI. Also made an errand in the OS/2 world. Then there was a period where i have spent plenty years to hop from one OS to the next to find the ONE. But i haven't. Then i started to hackintosh and used mac from 10.4 - 10.10 or so, but it went really downhill after SL. After this i jumped to Haiku and running still today, but in the beginning it wasn't able to support me as main OS, so had to looks for a companion OS, so distrohopped almost every major and small linux distribution, but it felt like nothing changed in linux distributions in the past 20 years since i first met with linux (ok, configuring X wasn't a thing anymore, but can't really mention any positive change other than this). Then i had a long-living FreeBSD install, but then i have switched to OpenBSD and i think i can call myself happy now. Of course there was plenty other small and strange OS installed on my computers, or used during day-job, like HP-UX, SGI IRIX, AIX, Plan9. Show us your list!
>>2821 That's a very impressive list! I only used Windows since the 90's and Linux since the last few years... I've been wanting to try a FOSS OS that isn't Linux, my top candidates at the moment are OpenBSD and Haiku, and since you used both I might as well ask you: - How compatible are they with modern hardware? I'm talking about Windows 10 era desktops and laptops with wifi cards. - What programs are available other than first-party software? Are there developer friendly tools available? - What's the state of the GUI? Is it as usable as Windows XP/7? Is it customizable? I'm interested to hear answers drawing from your personal experience. I personally find modern Windows unusable and consider Linux a "lesser evil" that's only usable after a great deal of tweaking, so an alternative would be nice.
>>2823 >- How compatible are they with modern hardware? I'm talking about Windows 10 era desktops and laptops with wifi cards. Depending on your use-cases both can be a main OS for you and none aswell. Both OS lacks on 3d acceleration front, but OBSD have pretty good wlan drivers. Haiku now uses lan and wifi drivers both from FreeBSD and from OpenBSD, so there should be no big differences in hw support. However Haiku doesn't support some uncommon setup or hw. Sound support: it is OK with OBSD, but can be tricky with Haiku, in some cases the OpenSound package can help (instal lfrom the Depot), or in some cases a soft/warm reboot from a different OS can help to fix the initialization. Neither Haiku nor OpenBSD have usable Bluetooth stack, however Haiku at least have the basics already in place, so basic pairing works, but nothing else. Do not expect your bt speaker will work. OpenBSD have bigger development team but they try to support a much wider architecture, while Haiku practically available only for x86/x86_64 and for riscv platforms. Arm is in progress, but nobody reached desktop yet. I don't really own modern hw, but i always test Haiku with my company provided computers, so far i had positive experiences. Haiku supports NVME SSDs by the way. If you need any other info, let me know. - What programs are available other than first-party software? Are there developer friendly tools available? Both for Haiku and for OBSD you can research the available ports via a webbrowser: https://depot.haiku-os.org/ and https://www.ports.to/ OR https://openbsd.app/

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Infinity Cup Fellow Time Traveler 11/10/2019 (Sun) 03:07:58 No.179 [Reply] [Last]
Anons, As that one anon that's been working on the Infinity Cup for all this time, I feel like the boards that were set to participate deserve a bit better than radio silence. For those that aren't caught up or need a quick rundown: >The Infinity Cup is a virtual soccer(football[divegrass]) tournament, with its roots dating back to the earliest days of 8chan >It takes place in Pro Evolution Soccer (PES), a virtual soccer franchise from Konami >I took on the responsibility of organizing the 5th iteration of the Cup back at the beginning of this year >Over months, I learned how to mod PES to put in each board's respective team and run simulated games between them >Using pre-existing guides (many not in English) I also learned how to mod the game from an aesthetic and quality of life standpoint, including crowds, referees, stadiums, balls, and even rudimentary player models >24 boards agreed to participate, and the Cup was scheduled to begin August 9th >On August 4th/5th, we received word that 8chan was losing its host, the site went down relatively shortly after >With no site and no functioning central hub, the Cup was postponed. >I disappear for about a month >I return in October >We still don't have a site, but we do have a webring. >You are here. The whole point of this is to see if anyone still cares at this point. There was hype for the Cup. Yes, some boards cared much more than others but there 24 willing boards and we had the resources to run the Cup. I put in probably far more work on my own than any sane person should have, so I don't want this all to go to waste. That being said though, if we set a date, gather the required parties, and begin streaming the Cup and 6 people show up, I'd rather just not do it at all. I'm going around posting this on every participant board that's here on the webring and I'll try to get this up on 8kun somehow. In the meantime just post in here so I can get a sense of interest from you.

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Hello, friends of /retro/, we're currently trying to get the Winter version of the Infinity Cup up and running, but we sorely need your help to make it happen. Currently we're looking for a host, a co-commentator and some 3D assets/someone capable of making some. Even just cleaning up a bit of the wiki would help us out immensely. Stay tuned for more and keep us posted on https://anon.cafe/icup/res/4864.html
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