/retro/ - Y2K

1990s and 2000s Nostalgia

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/retro/-Where the 90's and 2000's Live On CaesarDude 09/06/2019 (Fri) 23:05:29 No.1 [Reply] [Last]
Alright, this is meant to be a successor to /y2k/ on the old 8chan, however I have expanded it to include both the 1990's and the 2000's and NSFW content is allowed, provided it's actually related to the purpose of this board and doesn't violate any of the site's core rules.
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I like this board's style.

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Computers Thread Fellow Time Traveler 08/21/2020 (Fri) 04:41:24 No.803 [Reply] [Last]
Looks like none of the images in the catalog work. Let's get a fresh thread in here, focused on computers! I don't have pictures at the moment to share, but I got lucky today and picked up a nice big beige computer case. I'm assembling a new personal computer from parts that I got deals on, found in the junk heap, or that I was given by friends. So, I guess it's not really a /retro/ computer, but it will be in a /retro/ case, and I plan to get an adapter which will let me use a 3.5" floppy disk drive in there. The adapter plugs into the floppy pins, and presents a USB interface to the motherboard. That adapter is under $10 USD. In fact, I've seen an adapter card that will do the same but for 5.25" floppy disk drives. So, when I have more money, I should be able to have not only a 3.5" FDD, but a 5.25" FDD in my system, running alongside new solid state drives, Blu-Ray disc drives, and of course a few regular hard drives. It should be pretty fun. Again, no pictures yet but I will share with you guys when I can. For now I'll just post one from my collection. What have you guys been up to?
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>>2254 Imagine the cost of the computer they're using. It feels strange to see 3D CGI when the average computer from that time barely had 2D and mainly used text mode for everything.
I was searching for a clear trackball mouse and found a good thread. https://forums.macrumors.com/threads/pre-and-post-imac-g3-uses-of-translucent-plastics.2308014/
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>Alpha Architecture, lecture by Richard L. Sites and Dirk Meyer https://invidious.namazso.eu/watch?v=klg1FtHADso Excellent lecture. Makes a lot of correct predictions of the future and explains some good goddamn design.

Modern /retro/ material that actually does it right Fellow Time Traveler 08/06/2020 (Thu) 18:36:27 No.768 [Reply] [Last]
Let's have a new thread without a tonne of broken images. Have there been any new forms of /retro/ media (could be movies, games, anime, websites, etc.) that wanted to look old and actually succeeded? There's an artist called BlueTheBone who makes "retro"-styled animations, cheesecake, and porn. Like any modern hack, he overdoses on visual clutter and uses filters that don't actually resemble the time period he's trying to emulate - but despite that, I think his style is consistently decent. If he relied less on computers and filters, then I think he'd be a much better artist, but that goes without saying for most contemporary artists. The really weird things happen when he tries to make modern character designs and media look old, like pic 2. It isn't exactly wrong, but there is something perplexing about viewing characters and series that were developed specifically with modern aesthetics in mind.
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I've got a (Pacman) fever, and the only prescription, is more POVRay! Source: https://files.catbox.moe/tusbn7.zip
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>>2400 >determinism is so beneficial for a program like this Agreed. I think the 3.x series uses the internal RNG already, at least judging from a few tests I made. >I think POVRay 3 definitely has a place for scene prototyping POV-Ray 3.x has certain "quirks" that come to light when rednering 2.x scenes, so I just use POV-Ray 2.2 but with low render settings, this makes rendering quite fast and does the job very well throughout the initial scene design phase... I plan to cover render settings in a future article along with other "good practices" for saving time, but all in good time. >>2401 Great insight, and pretty much what I expected to hear. 1980s-1990s consumer PCs were extremely slow, it's a wonder any raytracing was done on them at all. One popular trick to save time was drawing the entire scene by hand on graph paper first, engineering style, then typing all the coordinates into a POV file in one go. It wasn't perfect of course, but it was a good enough hack for the time... I like to do that even today when creating my scenes, but I use "virtual" graph paper on GIMP, haha. >>2404 Beautiful. You're on a roll lately! I see you used boxes to model individual pixels, a better way to go about this is by using a height field. In brief, if you already have a pixel-perfect screenshot of the game screen you intend to model, make it black and white (black=empty & white=object) and enlarge it by x10 without interpolation, then use it as a height map. To add color, apply value propagation to the original screenshot in GIMP or similar, then use the screenshot as a texture. This may be a bit advanced so don't stress over it too much for now, I'll probably cover all this in depth later on. You did good with your scene anon.
>>2406 >I plan to cover render settings in a future article along with other "good practices" for saving time A good part to include for sure, there's no doubt countless useful tricks and tweaks. >One popular trick to save time was drawing the entire scene by hand on graph paper first Interesting, that reminds me of how game sprites were designed way back before general purpose art software. Visualization is such a key skill for this kind of thing. >I use "virtual" graph paper on GIMP, haha You're living the raytracing life! >Beautiful. You're on a roll lately! Thanks! POVRay is good fun. >a better way to go about this is by using a height field That's a great tip anon, would've saved me writing this: https://files.catbox.moe/u9m0i5.zip
>>2404 That reminds me of a video I watched last year. The channel is mildly cancerous but they usually have insightful things to say about VFX. Their goal to recreate old school Tron effects using semi-old 3D technology is genuinely pretty impressive. https://yewtu.be/watch?v=T2-yhFTCCzY The VFX for Tron were apparently done mostly using math and spreadsheets to plan out where objects would go and how they would appear on the screen.
>>2401 A prelude to that podcast written many years prior: https://web.archive.org/web/20121025031942/http://ascii.textfiles.com/archives/1240 Not much new but some nice links inside.

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living life as /retro/ as possible Fellow Time Traveler 09/22/2021 (Wed) 03:47:35 No.1985 [Reply] [Last]
Anyone else here /retro/maxxing? I've realized there is no point in denying myself happiness and gigacoziness and I may as well go all in on my retro obsessions even if it's a bit weird. I could list a bunch of things I'm doing but I'll start with just a couple here >film photography I have never bought a digital camera and I have stopped being a NEET lately. I have a small comfy job so I have some money and I buy rolls of film on occasion and I carry a late '90s point and shoot camera with me almost everywhere I go. It's fun and super comfy. I also started developing black and white film myself, at home. >computer I have set up my windows machine to look like windows 98 (not completely accurate but I've changed over the icons and use a classic theme, etc. And on my linux machine I have set it up to look like some versions of UNIX from the late 80s to early 90s. And for my browser I use Pale Moon and I have it set to look like Netscape. >music I go to the record store sometimes and browse around and I have a collection of tapes, CDs, and records which I listen to. I have a lot of fun fixing cassette decks too.

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>>2414 Nice! I didn't know you could mod XMB like that.
>>2415 https://files.catbox.moe/0syvp3.zip https://files.catbox.moe/3rh5ve.zip Here you go. Just note that I'm using 6.61. Propably works fine with older versions too.
>>2402 I know what you mean >>2382 this is amazing. I think I'd genuinely drop a couple hundred on one of these monitors. A good 4:3 monitor is hard to find.
>>2413 gay nigger rant
>>2420 im drunk

Music of the 1990's and 2000's Fellow Time Traveler 09/08/2019 (Sun) 01:14:23 No.14 [Reply] [Last]
>These guys think they're bad because they walk slow... https://www.youtube.com/watch?v=KRiH3jNE7OY
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>>1406 >>1447 >>1456 >carte blanche >hydrophonix >sandstorm real shit. the synths of this time period were mental >BT - Smartbomb https://www.youtube.com/watch?v=Zcchxjsw29g >Silverblue - Step Back https://www.youtube.com/watch?v=4XiMyd-TUUE >DDR - Groove 2001 https://www.youtube.com/watch?v=iDjR168LQtc

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>>2299 >sprawled out across 5 different genres That's because they are different genres, they simply share elements (and synthesizers) but even then not all the time... Electronic music is a rabbit hole of (sub)genres, especially in the scope of the 1990s which had heavy experimentation as well as rapid development and "cross-pollination" of music genres. If you wanna do some exploration go on Discogs and search up a record you like, then get lost in the "Recommendations" section at the bottom of the page. The general/umbrella genres for the posted tracks so far: >BT - Smartbomb >DDR - Groove 2001 >Overseer - Supermoves Breakbeat/Breaks. >Silverblue - Step Back >Veracocha - Carte Blanche >Cybernaut - Hydrophonix >Darude - Sandstorm Trance.
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What instruments/keyboards/soundfonts are the most common used throughout Y2K music? So far all I've been able to find actual names for are Moog synths and SuperSaws. What other synths are there?
>>2342 I think I read that Bjorn Lynne has used a Kurzweil sampler in the past, but I'm not sure for what music specifically. You really can't go wrong with a Roland JV-1080, which was a synth that was all over the place from the mid '90s into the early 2000s. They can sound pretty corny, but sometimes that's just what you want. They're also capable of making really nice pad sounds. https://www.youtube.com/watch?v=uus94l_wVP8 Here's a demo of a patch set some guy made that shows its more futuristic side: https://www.youtube.com/watch?v=fIoYylo7nS4 They should still be pretty cheap too, although even digital vintage synthesizers aren't as cheap as they used to be.

Fellow Time Traveler 04/15/2020 (Wed) 02:12:08 No.536 [Reply] [Last]
Aesthetics thread Missing files >>1594
Edited last time by GOAT on 06/29/2021 (Tue) 13:42:48.
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hello there, i'm new on the messageboard :) we are currently working on some metalheart visuals with a friend of mine, and i would have been curious to have some feedback on it. please feel free to give any tips or critics.
>>2410 Nice work, I especially like #2 and #4 as they're the most authentic looking. #1 is a little too modern, #3 is nice but I'm not sure if it counts as metalheart. >we Who?
>>2410 I like the second one, and I normally don't like the metalheart look.
>>2411 thank you! i appreciate the feedback a lot. and yeah, we use the "metalheart" term but there's actually a shit-ton of various references we're working with so, yeah, probably goes further the borders of metalheart. as for the >who? , it's Mike Sunday, graphic designer and creative director from Toronto, CA. nice lad!

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1990s & 2000s Ads Fellow Time Traveler 07/25/2021 (Sun) 14:35:43 No.1845 [Reply]
Post cool /retro/ ads and TV commercials
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Sex sells
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>>2311 high test times
Nothing will ever beat this commercial. https://www.youtube.com/watch?v=VLTh4uVJduI
Here's a 1991 ad for Space Crusade (a Warhammer 40k spinoff game). Link version here: https://www.youtube.com/watch?v=1ERmUzs1O5E

Operating systems Fellow Time Traveler 11/29/2021 (Mon) 17:06:33 No.2102 [Reply]
What is your favorite operating system? Do you prefer MS-DOS, Windows 3.1, 95, or something else? FreeDOS? Some flavor of Linux?
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>>2120 >>2121 Heck Pulse is optional (mostly anyway but there are wrappers IIRC) and Devaun exists if you really don't like Systemd. As for that last one only 2 members in the head Officers group have female names (https://www.debian.org/intro/organization) but no idea what their situation is. According to https://contributors.debian.org it's mostly dudes also.
>>2103 If you like the classic windows look and fell, I'd probably just use Linux+XFCE+Chicago95 theme. With DOSBox and Wine, you could probably use many of the older applications too, while having access to newer opensource applications.
>>2103 >If there were a way to use it in the modern age without being gimped to hell and back I'd still use it. There are ways to extend it's functionality. This website has a collection of files that you can install to extend it's capabilities to even be able to possibly install some XP applications. https://i430vx.net/files/Win2k/>>2103
>>2120 >Systemd Install Devuan >pulseaudio Replace it with something else >the tranny takeover How does this affect Debian?
My favorite OS is XP though I wish MS had gone with the Whistler look. I'm also fond of Vista as I feel it was the last time they tried to be ambitious. Haiku/BeOS is the best looking though I've never used it.

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/Y2KFG/ - Y2K Furry General Fellow Time Traveler 04/21/2021 (Wed) 23:31:56 No.1088 [Reply] [Last]
A thread for artwork and content of anthropomorphic animals characters (or "furries") from the late 1990s and early 2000s. Sources are encouraged. Resources: https://yerf.metafur.org/ http://us.vclart.net/vcl/ https://confurence.com/
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>>2351 That poor dog...
>>2351 Did you really have to bump the thread just to post that?
>>2357 yes.
>>1088 >>1089 >>1093 >>1094 So what happened to furries? I know fetish porn has been a thing with them since forever, but old drawings like this have far more personality than the shit that gets posted now. Is it my biased nostalgia for the 90s/00s art styles, or did they just try harder than the modern furfags on patreon?
>>2375 >Is it my biased nostalgia for the 90s/00s art styles, or did they just try harder than the modern furfags on patreon? Some of column A, some of column B. Also survivor bias, furries learning from furries, and reification. Remember that this thread's examples are often from the upper end of the furry artists who practiced at the time, who came from backgrounds with actual training in animation, illustration, and art. There was much more content floating around by completely untalented, uneducated, unpracticed furry artists (some of which is also ITT), but because it was shit nobody bothers remembering it. You can browse some corners of the VCL (http://us.vclart.net/vcl/) to see what I mean, although it seems to be having a database problem at the moment. >>1203 explains the furries learning from furries and reification bit: >Anyone learning to draw anthro characters won't be learning from Warner Brothers cels, Disney stills, or mascots - they'll be learning directly from the furry fandom's considerable body of work. That in turn will influence their developing style, baking less innocent elements into their final works. If you filtered out all the dross from this era, you'd probably some a few artists working with furries who're creating interesting art at an effort level more like some of the stuff above. Also, maybe one or two of the Patreon leeches might end up developing into something interesting, like how Tracy Butler went from generic 1990s-uguu to drawing Lackadaisy.

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Subcultures and fashion of the 90s & 2000s Fellow Time Traveler 08/11/2021 (Wed) 09:36:23 No.1892 [Reply]
What subculture were you a part of, Fellow Time Travelers? 90s bros, did you go to rave parties? 2000s kids, did you get some of that easy emo pussy?
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>>2250 I see. I kinda used to be like that but for anime. Which is why I stopped calling myself an otaku, I stopped going to anime parties (last time I did the mistake to go to one I cringed so hard I wanted to kill everywhere there) etc.
I kind of belonged to the "emo" subculture, but where I'm from, it really didn't propagate that much into a full-blown subculture. It was mostly listening to the same emo bands, eggy kids cutting wrists, but not cutting deep enough to bleed, just enough to scar, but not the fashion part of it. At least I didn't. Only did half the hairstyle, with the bangs and all. Transitioned to punk and metal before emo went cool. Then I became the angsty kid who liked to sulk and wish death to everyone. I watched gore just for the hell of it... but deep inside, I still had that emo side in me, lol. I listened to emo music and be sad and sappy and shit when alone, it felt like a guilty pleasure. To sum, I guess I was the hippy, who disliked having other people in my immediate vicinity like what I wanted.
>>2253 I get what you mean. I couldn't stand weebs back in the 2000s and was never really a fan of anime. I remember watching some of the usual stuff targeted toward kids like Pokemon, Digimon, Card Captors, Zoids, and Hamtaro but gradually grew to despise anime before I was finished with elementary school or before I knew how annoying weebs were. It wasn't until I was an adult that I started giving it a chance, and now I can at least appreciate '80s Miyazaki flicks or movies like Vampire Hunter D.
>>1979 >mallcore like metallica Dude Metallica is metal. Stuff after And Justice For All was just radio rock.
>>2253 >anime parties Anime parties were a thing?

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