/loomis/ - Fun With A Pencil (or tablet)

Drawings, Art, 3D, Self Improvement, Loomis

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rotating an invisible camera Artist 11/09/2021 (Tue) 06:01:54 No.1113 [Reply]
Hello, need help understanding how to draw an angle (or subject) from one perspective into another. given example below the photo, the angle between front tire and the body in that perspective, how to sort of redraw/project that image into another angle like the right one, worm/bird view? no plan drawing is to be expected so basically using another perspective drawing as reference only.... like rotating an invisible camera around the subject of sorts...
I'd guess this guy is a Pajeet spammer. He posted silimar trash in the other place to lower the overall board quality. I would either delete or move these threads/questions, because they should be asked in QTDDTOT.
I'm bumping this thread for the board owner. Can you please your human ability to distinguish spam from genuine posts. This bike spammer is the same guy who spammed 8ch*n.moe/loomis with the same posts. It's just a matter of time until I get my hands on the scepter of power. Until then I'll patiently wait.
>>1127 Yeah, i saw his threads back in the other webring place (not .moe) but i wanted to think he was going to continue his petitions like he attempted to do a couple of times, at least in that "how to get money" type of posts. I guess now that i will have to clean the ones i think are not necessary or redirect him to older posts here that already illustrate the petitions made. >It's just a matter of time until I get my hands on the scepter of power lol, it will not be due to my inactivity but i am not a power hungry fellow, i just told old BO that i would clean the dirt from ceepee spammers or something else. If you have any idea that needs BO powers or the role itself i am always open to hear, it's just that nobody draws that often or posts about it hence the first post made was about what's our position when most users went with the herd and left this place.

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3d animation software Filterme 11/18/2021 (Thu) 07:36:57 No.1124 [Reply]
We have animation software that's 3d. The OG one I use is mmd but there is also koikatsu Chara studio with the timeline feature which is what I feel like getting into apart from live2d to make animations. Share tutorials or helpful tips on such software or even some user created animations for inspiration. Chara studio tumeline feature. https://m.invidio.us/watch?v=LGq2g5kP7wg
I have Blender. Chara Stdio doesn't sound like free software. If it is, then I'll take a look at it later. But I doubt it can rival our supreme swiss army knife Blender.
>>1125 It's really just comes down to preference when priracy is a thing. mmd is my bae but I won't deny the superior quality of foss software with the functional standpoint. Just don't really see any assets that interest me and I'm bad at 3d design, I'm better at a graphics tablet than making a model from scratch in blender.

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Infinity Cup poll Artist 04/22/2021 (Thu) 17:21:13 No.999 [Reply]
Hey guys, /icup/ here with a question on how we're going to handle the next iteration of the Infinity Cup ( https://anon.cafe/icup/ ) We're trying to poll whether certain boards are interested in playing in the cup, or if there's some specific team that you'd like to see play. If you want to, please answer or add your own answer to the poll in https://poal.me/6x3j1u

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Comic Mastery: Imminent Anarchy Edition Artist 05/31/2020 (Sun) 21:12:07 No.519 [Reply]
You might remember the thread I had on the old board. This thread is dedicated to studying comics, graphic stories, manga, etc. to learn the techniques and methods thereof.
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I saved these two examples a while back on drawing grass. Are there any other examples on how to ink foliage out there? It seems like resources on natural things like trees and rocks are kind of scarce.
>>654 This video seems like it'd be of help to you
>>656 I'm aware of this video, sorry I should have clarified. I only work traditionally, so i'm looking for relevant methods.
>>549 Do you happen to know any books that are similar to McCloud's but it emphasizes on manga?
>>854 I wouldn't call it similar to McCloud in a technical sense, but I would consider Araki's book "Manga in Theory and Practice" obligatory reading, and it digs deep into the elements needed for comics. I think as far as the technical aspect is concerned, there's not a whole lot. This book is very dated, but it goes over a lot of technical basics. The problem I have with these books is that there are some things and techniques that aren't touched upon (like the Nodo zone, Mekuri and Hiki) https://archive.org/details/HDMVol.30PenToneTechniques/mode/2up I would not really recommend the older how to draw series books, they're extremely dated and mostly focus on trying to teach you to draw (badly) and you should already have basic grasps of how to draw or you will struggle. If you're not sure about composing pages, you will not likely find much information about that beyond basic overviews of how to do sequential art (like is discussed in McCloud's book) Read manga and take notes from artists you enjoy. Most everyone has different styles of page composition. Learning how to do this is a lot of practice.

The Art Guide Infographic Thread Artist 05/21/2020 (Thu) 08:50:14 No.408 [Reply]
In which infographics are posted. Some might work for you, some might not.
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>>730 Something similar to that last pic
Anyone got a tutorial on the basics of drawing a human body? >inb4 meme tutorial

Inspiration thread Artist 05/15/2020 (Fri) 20:40:15 No.143 [Reply]
Post some art that inspires you. I've been looking at russian painters lately. It's nice.
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>>169 Ahh, Claymore... This manga was so bizzare and cool.
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Tutorial Compilation Artist 06/18/2020 (Thu) 21:57:25 No.628 [Reply]
Compilation of Useful Tutorials Artist - tehmeh/@simon_7617118 (Ex-drawfag at 4um /ic/) - foervraengd/bittersweetdisease (Unfortunately a hardcore swedish feminist)
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>>628 Bruh, Simon isn't tehmeh. tehmeh is a photocopier concept artist Simon is /co/-style artist. Totally different people
>>641 Haha, nice pic.
>>628 Tutorial on how to use the RGB color sliders for painting.
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Is this the resource thread? I have some stuff i want to unload from my HDD, in good will, with you fellas.
>>747 Don't let it be gay porn and I'm ok with it.

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Ex Inktober stash Anonymous 05/13/2020 (Wed) 20:01:41 No.70 [Reply]
Reposting from Julay...
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Board tans Artist 05/15/2020 (Fri) 21:39:28 No.173 [Reply]
Let's start with LooMiss
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>>230 Sounds like you need some constructive anatomy Check out how Vilppu or Hampton do it.
>>231 >constructive anatomy How does it work?
>>236 As far as I understand it, you learn processes to construct bodies. One way to do so is to simplify the anatomy into simple 3D forms: the head as a box for instance, cylinders for limbs, etc. It is important that these are 3D forms because then you can draw/imagine them from all angles, and thus draw a simplified body from any pose. You can place main landmarks of the human body (where the bones protrudes for instance, the famous vaganiàs bones, the navel, the sternum, etc.) onto those simplified shapes by knowing some basic measurements. You can approach muscles in the same manner, by simplifying them and knowing where they go.
Last year I nominated LooMiss for /monster/'s MFW, but I don't know what would be a good theme for her to have. Any ideas? https://smuglo.li/monster/res/29.html#6008
>>238 My first thought was Take on Me because of the visuals and the story especially the blur between real life and drawings. https://www.invidio.us/watch?v=djV11Xbc914

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Robowaifu concept art Anonymous 05/13/2020 (Wed) 14:05:57 No.36 [Reply]
Question, can some of you artfags help us out with concept arts for /robowaifu/ designs? Having some new ideas and fresh points of view helps get motivation flowing and spurs creativity in general. It doesn't have to be anything fancy either, just basic hand-drawn sketches like >>>/robowaifu/369 are plenty good enough. Most of us who were part of our community weren't too skilled at art and we could deffo use the help.
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>>48 Another sketch, please give critique
>>57 I like it, but there's a couple of issues I see and one oddity.1. the rear view of the ass has the hips coming in too narrow, widen them out a bit. the gap is fine.2. the head's front aspect is to round, make it more oval. the side aspect is fine.3. While unimportant, it seems a bit odd to have the hands turned entirely out like that. I like the skeletal structure of the hand, but it's a bit off if you're intending to mimic the human hand closely.
>>57 >vent on lower back Wouldn't you get blasted with hot air any time you're snuggling up or engaging in any other fun activities from behind?
>>60 Fuck anon, you're right. Maybe the vent would be placed on her upper back in the next iteration.
>>61 What about on the sides of her hips/thighs? Then she could keep you warm with her heat on those cold January walks through the snow.

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