I wouldn't call it similar to McCloud in a technical sense, but I would consider Araki's book "Manga in Theory and Practice" obligatory reading, and it digs deep into the elements needed for comics.
I think as far as the technical aspect is concerned, there's not a whole lot. This book is very dated, but it goes over a lot of technical basics. The problem I have with these books is that there are some things and techniques that aren't touched upon (like the Nodo zone, Mekuri and Hiki)
I would not really recommend the older how to draw series books, they're extremely dated and mostly focus on trying to teach you to draw (badly) and you should already have basic grasps of how to draw or you will struggle.
If you're not sure about composing pages, you will not likely find much information about that beyond basic overviews of how to do sequential art (like is discussed in McCloud's book) Read manga and take notes from artists you enjoy. Most everyone has different styles of page composition. Learning how to do this is a lot of practice.