/k/ - Weapons

Weapons, militaria, outdoors

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Fantasy Weapons, Armor, and Armaments Strelok 11/19/2020 (Thu) 21:05:24 No.9363
A thread for all sort of all sorts of /k/ related things that range from cool to cursed.
Your mother.
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>>9363 >>9365 >>9366 >>9367 this is all awful and your thread fucking sucks you get two more posts to make things right or you're going to the shadow realm
>>9369 Quit whining and post something better, faggot.
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>>9369 I'm sorry I don't know how to do better.
>>9373 >>9374 Not bad, certainly stylized but still look practical unlike this utter trash>>9366
>>9369 You won't do shit nigger.
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>>9376 I just discovered this artist today and I sort of like his style.
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>BO thinks he's the arbiter of content on a dead board not OP but if you insist What is the practicality of plasma-based weaponry being used in the near future? If energy-producing technology ever gets modular and efficient enough to slap on every gun, would it still be practical? Would aircraft/spacecraft of the future look similar to how it does now? Would fighter craft in space look similar to how modern jets today look?
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>what would you do if had a time travel machine /pol/ /k/ is halal because someone mentioned the kaiser >a picture thread of actual armaments is haram because BO doesn't like that gay art style Why are you like this BO
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>>9373 >>9374 these are good, thread stays I like seeing how concept designers try to smuggle magazines into alternative locations on the gun or try to address getting extra capacity. would really fuck with the weight balance but if it's The Future then everyone allowed to have a gun is JC denton augmented right >>9372 >no u gonna cheat with real examples >>9380 if there isn't air resistance in space i don't see why wings would still be retained except for weapons placement
>>9380 >plasma guns The future of small arms is subsonic rail guns. pics unrelated
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>>9381 >>9381 was the left image from earlier in the show? never watched star trek, but it seems interesting that their designs seem to become more weapon-like in later seasons.
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>>9385 If you mean the type 1s they weren't really used all that much and all but disappeared by the time of TNGs midrun.
>>9386 yeah, the stuff from the earlier show really doesn't look weapon-like but the type 2 stuff, even when it's clearly based off the original design, still becomes increasingly more weaponlike with later iterations.
>>9380 How can you keep it as a projectile though? i guess it would work in space, but i can't see it being practical anywhere with an atmosphere.
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>>9388 Yeah with the Type 3s they definitely become more like a practical weapon and the Type 2 was going the same way until TNG turned them into vacuum cleaners, and then sometime in the far future they turn back into a more standard form. The farther you go back in the timeline the more practical they become with ENTs weapons and uniforms being the most usable out of them all.
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>>9388 >>9390 In TOS they just made them ray guns, then in early TNG Rottenberry refused to let them make the phasers look too much like guns, and once he died they gradually started to get more weaponlike again.
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>>9393 nerf guns have excellent designs
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>>9393 also reminds me of this
>>9391 I love futuristic big ass anti-materiel rifles
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>>9393 >>9394 I remember going to the park close to my house when I was a kid and playing with my cousins/neighbourhood kids all using nerf guns or even airsoft the cops would probably be called within minutes if I was young and tried that today along with a news story about children being corrupted by gun culture. I hate this shitty world lads.
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>spamming toon guns thread Too can play at this game.
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>>9398 BUT HOW DOES IT WOOOOOOOOOOOOOOOOOOOOOOOORK.
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Reminder that the unfinished sequel to this had an official Microsoft Flight Combat Simulator mod and as far as I know no one has uploaded it yet.
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>>9404 You can find the J7W and its variants in mods for IL2-1946 and the old men are still autisiming on that game with BAT so if someone gave them the idea it could be created at some point in the future. fuck I'm almost out of fake stuff to post
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>>9373 >first pic Trying to imagine that red bull as either coolant or a type of energy source (fuel cell) which the latter makes sense for obvious reasons. Is this some kind of borderlands fanfiction design? >>9382 >wings for weapons placement The only reason to have wings are on reentry vehicles and having weapons mounted would cause too much friction either damaging the system to the point of it malfunctioning with every use or destroying it all together. And by now, that and directed energy weapons/torpedo/missile bays are already understood on /k/ to be the primary storage methods for space loitering.
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we can only wish that rpg was fantasy
>no command & conquer
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>>9393 >>9398 Why not both Fallout AND Nerf? God, FO4 had such shit weapon design.
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>cnc Nice stuff IS that a rocket buggy from Generals or a dune buggy from tib sun?>>9417 >>9417
>>9418 Cnc 2013/ generals 2 there isa quite nive site that has a lot of cnc concepts https://cncnz.com/gallery/command-conquer-concept-art/
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>>9421 Doesn't say anything about its range, though it must have worked in some way if it became classified
Here's some mundane ones. Simple rifle. >full length bolt-action >wood stock >5-10 round internal magazine >iron sights and easily applicable scope >bayonet applicable >.308 Winchester >single-shot .50 cal modeled after an arquebus "Scout/patrol" rifle >semi-automatic carbine >20-round mag >.357 >full-bodied wood stock >weighs about as much as a Ruger carbine >in fact it's essentially just a 10/22 in .357 Some guy made 10-round magazines for the Ruger 44 but they cost $100+ and it looks like they're no longer in production.
>>9434 First is practically any scout rifle on the market minus the bayonet lug.
>>9411 >missing that dancing jumpjet trooper concept art with 4 arms
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>>9405 >You can find the J7W and its variants in mods for IL2-1946 and the old men are still autisiming on that game with BAT Man, I should try getting into flight simulators again someday. >fuck I'm almost out of fake stuff to post You might be interested in that /agdg/ anon's Dorf RTS. I'm not sure whether he posts on zzzchan's /agdg/ thread or .moe's these days, but last I remembered he was posting neat shit pretty often and it's definitely worth following. >>9425 It's really disappointing how few people have seen or talk about Royal Space Force: The Wings of Honneamise these days. At most you'll see feminists and soys complaining about that one scene, or maybe someone posting the rocket launch scene and nothing else. You'd be forgiven for assuming it's just a war movie with neat planes or that the rest of it is boring because people only post one clip. It isn't. There's way more to it than that. Royal Space Force: The Wings of Honneamise is a very ambitious movie and takes being set in an alternate history way, way further than any book, game, or film I've ever heard of. Most content themselves with "what if X happened instead of Y?" or "what if X unfolded differently?", but this goes much, much further. The people behind this film asked "what if everything was different?" and as part of this set out to redesign all the commonplace objects, tools, and machines we see daily and take for granted, and not only did they succeed, they succeeded in ways which actually make sense. It's almost like watching a movie filmed in a very foreign country where that country is not the sole subject, but the setting. Even without all this attention to detail it's a really good movie, this just completes it and transforms it into something far greater than it has any right to be. I've rewatched it two times with friends over the last several weeks and I'm still amazed such a film exists. I can't recommend this movie enough. If you have any friends into /k/ stuff, design, or are the walking encyclopedia type, it's the kind of thing you'll get a lot out of by watching it together and talking whenever something catches your eye. It's great stuff and unless the world gets a lot better or I'm overlooking something huge, you probably won't see anything like it again.
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>>9455 Fugg, two images didn't go through. In hindsight part of me wishes I'd skipped through the movie and screencapped a bunch of stuff from the movie. Still, I'd rather not spoil it and a lot of that stuff is best seen in motion anyways. >>6683 in the webm thread prompted me to revisit this movie and whoever he is, I can't thank him enough. I saw it once many years ago but I was too young to appreciate it back then and probably wouldn't have revisited it without him.
>>9455 >>9456 Something else I should mention is that if you're the type who spergs about muh christcucks, you probably won't enjoy this.
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>>9456 Benefits of a small board huh, there's only a couple dozen of us here.
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I might have some weapons of one sort or another from my pulp art folder.
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>>9380 Plasma is cool well, not really and all but I can't see any practical way to fling it around, especially not the way the Gallente do it. My understanding is that they use cyclotrons to accelerate matter to relativistic speeds, accumulate it into a glowing death ball and then fling it at the nearest threat to Democracy™. However, having any radical difference in temperature causes the hotter thing to cool down ridiculously fast so you want the plasma ball to be flying ridiculously fast. Now while I've never played EVE, I have played Dust and none of the plasma bolts seemed to fly at relativistic speeds and were, in fact, even slower than the Matari bullets. IRL most of the blasters would have just been a dangerous waste of energy. The shotgun would have worked just because of how pathetic its range is and the fact that we already have the MARAUDER. However, if you were to fire the relativistic particles directly at the target like a particle beam instead of fucking around with magnets, I can see that working. Or alternatively you could fire them through a smaller, weaker plasma beam. >>9389 Plasma would be even more useless in space because space naval fights happen at long range and the plasma would lose too much energy via black body radiation. Again, I can see a particle beam working because if it doesn't glow it doesn't lose energy. >>9381 Most of the things posted ITT are entirely impractical as weapons to the point where they aren't even worth discussing as weapons. You posted a fucking TV remote that atomizes people with magic and asspulls. At this rate we may as well discuss some magic dildo from a doujin you read that brainwashes anybody you fuck with it.
>>9548 Whether they're practical or not is not the point of the thread these are fantasy weapons. The P.1000 and P.1500 for example will never ever work in anything but fantasy, however that doesn't mean that we can't speculate on them or post art of how some people think they could have appeared.
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>>9548 >At this rate we may as well discuss some magic dildo from a doujin you read that brainwashes anybody you fuck with it. Hey now, that thing could revolutionize espionage. You'd have to be very careful transporting it, mind you, and if enemy intelligence learned of it they'd probably waste a bunch of time trying to capture it through baiting you, but it would still be disproportionately more useful than most of the stuff in this thread, especially if you could make more than one. >>9559 pic 2 is for you
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Man, this thread went from straight shit into comfy
>>9563 A universe without land battleships and air carriers is a pretty shitty one. Those prototypes look so derpy, some really look like dildos.
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>>9567 Even if it's a fan model, w40k is w40k, so now I feel free to post these.
I Have some designs from Cyberpunk 2020.
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Why the fuck am I getting flooded.
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Huh shuh guh.
Nigger America Hollywood.
Duck duck dad.
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Chuck her in.

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