/k/ - Easy Weapons!!!!!!

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"The more you sweat in peace, the less you bleed in war." - Otamin


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Fantasy Weapons, Armor, and Armaments Strelok 11/19/2020 (Thu) 21:05:24 No.9363
A thread for all sort of all sorts of /k/ related things that range from cool to cursed.
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>>51412 Seen worse. Most of it on pop media focusing on fighter planes.
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Speaking of planes Heavy Gear also ahs some pretty cool ones. Mainly fighters of both main factions (north (aspic, eagle) and south (quetzal, redjacket)
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>>51436 On the tabletop, there are only models for VTOLS. planes are represented by airstrike tokens. Also due to freak volcanic activity on settings main planet standard rotors and engines get really fucked up quickly, so they invented these hoppers with multiple protected engines.
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>>51437 I ran out of planes halfway throught this post so there is some filler.
These are all amazing. Thanks Strelok(s).
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A weird plane and some funny guns.
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Some real classic, Five Star Stories, japanese Dune.
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Of course skipping all the not /k/ parts, like worldbuilding autism, mecha autism, latex fashion, guides to field stripping your state assigned supercomputer fuckdoll, deep dive into syntethic drugs used in far future ...
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>t-72, the worlds most powerfull tank!
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I think thats it. Chronology as a bonus >tfw 17 meter tall murder robot made out of pure gold that can control time was hidden below baltic sea during ww2 >tfw it was only done so that the author can draw his waifu with StG44
>>9363 >first pic Anyone have more pics like that?
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>>52719 Do you mean by the same artist or the same exact theme? The artist is Stan Mott who died only last year.
>>52724 Same theme, ships holding water and moving thru a desert is very interesting.
>>52725 I think it's pretty neat too. It would be a good concept for a setting.
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Here's an assortment of weapons and vehicles, one of which is a crab tankette.
>>52882 >1st pic That nosecone is pretty nice but where is the engine?
>>52896 The engine is in the middle of the plane. The intake is right above where the wings meat the body with the exhaust a little while back. It may not be immediately clear but that's a propeller driven plane and the blades revolve around the body of the plane.
If you want to speculate, why did you post Star Trek? You can't speculate on something that has no basis beyond a director saying "I want [thing] to happen" with a generous sprinkling of irrelevant science words. Sure you can. It just goes into more ridiculous directions this way. >> http://www.stardestroyer.net/Empire/Tech/Ground/Guns-ST.html > Handguns > This weapon is an ergonomic nightmare in every conceivable respect. With no trigger guard, it is dangerous to handle and prone to accidental discharge (I pity the Federation soldier who tries to catch one). Would anyone design a real-life handgun with no trigger guard, using the rationale that the safety switch is the same as a trigger guard? I doubt it. Worse yet, with no sighting devices of any kind, it is exceedingly difficult to aim. The shape of its handgrip forces you to either hold your wrist in an uncomfortable position or hold it far too low to sight down its barrel (an impossible feat anyway, given the bizarre shape of the gun). No one could possibly achieve proficiency with this sort of gun without huge amounts of practice, thus compensating for its horrible ergonomics through sheer determination. > It's hard to imagine the reason for this bizarre weapon design, but one might theorize that it is political in nature. > Since Starfleet is tasked with numerous diplomatic and exploratory tasks in addition to its primary military function (a dangerous dilution of focus), it's possible that some weapons were designed for concealment and then foolishly adopted across the entire corps, perhaps for the sake of standardization. After all, the Type II hand phaser seems to have been designed to look like anything but a handgun, and we know from "First Contact" (the TNG episode, not the movie) that undercover operatives try to pretend it's not a weapon if they're caught with it. > TOS-era Handguns > The characteristics of TOS-era hand phasers were considerably different than those of TNG-era phaser weapons. They incorporated cylindrical (albeit stubby) barrels, and their handgun ergonomics were somewhat better, with a conventional handle and trigger group (but still no trigger guard or sights!). However, while their destructive power was similar to TNG-era phasers, they were much more dangerous to their users. In combat, they could blast through light masonry and thin rock walls, and they could make organic matter and certain light ceramics disappear, just like TNG-era hand phasers. However, an overloading TOS-era phaser in "Conscience of the King" caused widespread panic (Kirk ordered the entire deck evacuated), and when it exploded (after being thrown into some sort of disposal chute), it shook the deck so violently that Kirk was nearly knocked off his feet. However, in TNG, an overloading TNG-era phaser detonated less than a dozen metres away from Ro Laren and Geordi Laforge in "The Next Phase" without injuring them at all. > In this TOS episode, Scotty drained the crew's hand phasers in order to refuel the shuttle (which suggests that the phasers carried a form of chemical fuel that was compatible with the shuttle's engines, since it was later dumped and ignited).
>>53534 fsck, was supposed to quote >>9617 but lost. Anyhow, here’s some orky stuff from SkeeNLangly.
>>53534 I would assume TNG phasers use something like aim assist. >No one could possibly achieve proficiency with this sort of gun without huge amounts of practice, thus compensating for its horrible ergonomics through sheer determination. Maybe that's a feature and not a bug. Make a terribly designed gun that's hard to aim and then drill rigorously to learn to use them so that if non Star Fleet persons got a hold of them they couldn't hit anything for shit. TNG era universe Federation is just retarded enough to do something like that.
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>>53702 Is that break action bullpup?
>>53719 It might be sure enough.
>>44567 SHarPeN THe bLaDe, inCluDiNg tHe OUteR rINg!!!
>>9363 The Krešimir grenade launcher. It's real, but I put it here because I have fantasies of getting one and plenty of live grenades to fire from it.
>>53706 >last pic The weathering on that rifle looks amazing.
Bamp
>>52882 >2nd & 3rd pic The future is now https://yewtu.be/watch?v=Cfi7sdGnJPY
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>>54057 The board is very slow there is no need to bump unless we are being raided. Behold inguenity of russian mech design !
>>54065 Damn who makes these?
>>9363 >image 1 >wasting all that water Are they fighting the aliens from Signs? Were's the bat?
*h
>>54077 It's actually a beach lmao
>>54072 Tehnolog, they are still sold on souldark.ru but good fucking luck going through neo iron curtain.
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I always thought those skull armored suits from Logh were pretty cool but then I've got a thing for high tech melee in science fiction in general.
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>>54104 If you like these you will enjoy Eisenkern line of miniatures currently made by Wargames Atlantic.
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>>54185 These guys look cool and all but they don't really have that ghostly skull look of the original. They remind me more of those guys from Jin Roh than anything else.
>>54077 It's just an armed shark escort anon. >>54079 >beachworld >nothing but low islands, giant sandbars, and shallow seas Comfy setting.
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>melee tank
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>>55554 >thagomizer tank I wonder if melee tanks would actually work in principle? Assuming something happened and it became impossible to make modern munitions.

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