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Other Sports Supporter 05/05/2020 (Tue) 21:14:06 No.16
Thread for suggesting and discussing alternate sports to use for the cup. So far, ideas include: >Wrestling (WWE 2K1X) - we could even ask 8chanmania to be an integral part of /icup/ >Basketball (NBA 2K1X games, we could edit sprites for NBA JAM >Golf (has been widely suggested in the past but I do not know how it would make for an interesting game unless the game had course editors) >Tennis (virtua tennis and wii sports have both been suggested) >Racing (similar situation with Golf, it would be kind of awkward to spectate but if the game allowed for track customization it'd be pretty cool, otherwise it's always possible to get a sprite edit in games like Mk64) Thoughts, opinions, complaints?
I think we should stick with football, the other ones seem like they would be pretty boring to watch.
For non vidya examples: >Mario Retardy (simple model or texture pack, again, would require Mario Party Planner to include custom and hilarious boards) >TF2 Bots (would be harder to setup and allow very little customization) >Worms/Worms 3D/Hogs of War (ditto but easier to follow) >M.U.G.E.N. / Rivals of Aether (would require non negative IQ to setup, the latter requires less sprites and for balancing purposes values can just be randomized) >Smash Ultimate / Sm4sh / Soul Calibur VI (requires some time to edit models or miis, the former can get a bit boring without randomness) >Fire Pro Wrestling (again, 8chanmania exclusive or alternative wrassling federation)
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>>16 Before merry mad went to shit I was trying to make a series involving a racing cup. Since you can easily make car skins and AI personalities for some titles, I was thinking of having a stream where I simulate some racing series.
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>>19 >Before merry mad went to shit What a blast from the fucking past, I can't believe the wordfilter I won over years ago is still in effect.
>golf Provided each board ends up making their own course or at least ends up getting a course made around their specifications, that could potentially be something very hilarious. Look up the "Mario's Star" course of Mario Golf and then imagine that with board culture.
>>17 Racing could be interesting as short track and/or destruction derby
>>43 >destruction derby Nice one, but what games allow enough customization for it?
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I kind of dig the idea of a custom golf game. I wonder if Wii Golf has any AI for the Wii Golf minigame + course editors? Otherwise we could make our own, but you should submit miis, of course. https://www.invidio.us/watch?v=OoAHUvnpnDs This game has quite the in-depth editor but I am unsure if it's worthy of AI matches.
>>18 >Worms Hedgewars (2D worms clone in denial) might allow for more customization (there's even potential to mod source code).
>>16 One thing we could do if we don't mind fighting games AND if we could get at least one custom 3d model per board (or even just miis) is to have a modded Sm4sh or Brawl by just replacing the models with custom ones. Could be fun to have team matches and free for alls. https://www.invidio.us/watch?v=tjqVXPVDNnk
>>115 I'd be totally up for a modelswap mod for Brawl/WiiU if the /liberty/ team had both the snekgirl and a Kirby ancapball
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Possible non-sport suggestions: >Hedgewars (fan-made Worms clone, actually good) - easy to follow, can be commentated - games last a decent (and decidable) length - lots of customization potential, including visual stuff like team uniform sprites, themes and importing images as playable maps. - not boring or inaccessible downside: no tactical input from boards >Totally Accurate Battle Simulator (or UEBS?) - looks fun and interesting - boards could plot troop locations on half of each symmetrical map (with a set budget) before the comp and then be randomly played against each other using their predetermined troop positions - appears to be reasonably moddable downside: matches can be short if the battles are too small and if you don't abuse slowmotion, I guess downside: setup time? >Age of Empires or similar could go on for too long...
I have some suggestions: >OpenRA or CNCNet Open source CnC games, OpenRA could be modded a little bit more. >AnnexConquer Anime CnC possible modification >Glest Fantasy RTS could be modded. >Spreedrunning? Maybe we could pick from a wheel a challenge for a speedrun?
>>731 Is this like a bootleg worms? TABS doesn't allow for much customization, but AoE could be interesting if we had some blenderfags.
>>739 >Is this like a bootleg worms? Yes in the sense that it's an obvious ripoff of early Worms, no in the sense that it's is not some shoddy low-quality clone or commercial moneygrab. It's a long-standing community-built (free and open source) Worms game. The visual style is an obvious ripoff and the basic gameplay is almost the same, but the game has it's own features and quirks on top of that base (and is still being actively developed). >but AoE could be interesting if we had some blenderfags For a second I forgot they moved on from the sprite era lol. I think TABS would allow customization through modding, I've seen modders making Star Wars characters and stuff. I haven't actually played it though. My main draw to it is that the boards can have actual strategic input without needing to be live managed.
if /ausneets/ win the cup Or if there's demand I'm up to make an AFL based exhibition contest as I looked it up and at a minimum the kits in the AFL games
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>>16 >Wrestling (WWE 2K1X) Is there any reason to pick WWE over a much better game?
>>742 I'd support that just to see everyone's confusion as to why the goals are half way between rugby and quidditch and why is the grass round.
>>742 Why not a Cricket Revolution game?
>>774 Is there an AEW one?

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