/icup/ - Under new management!

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The future of /icup/ CLERMONT FOOT 63 Board owner 01/11/2024 (Thu) 21:29:13 No.5104 [Reply]
Since the site is going to be shut down it's time to quickly explain the situation so far: Infinity Cup 8 is not happening any time soon. The last person to work on it stopped a long time ago and I don't know if he just gave up or is busy with real life. Similarly, this is the reason I haven't been able to check on this board. I'm sorry about that. With that being said, I don't want to let this board die so I'm thinking of moving to a different site on the webring (no idea which one). I know someone a while back made a bunker on 8moe but I doubt many anons want to go there and I have no idea who made that board. In the meantime, if anyone wants to suggest a possible place to move please feel free to do so. Update: We're moving to Trashchan.
Edited last time by ronaldinho on 02/17/2024 (Sat) 12:23:01.
3 posts omitted.
>>5104 Just wanted to mention, the board has been completely archived on https://8chan.moe/icup/

PES and Modding Tools Thread Anonymous 05/05/2020 (Tue) 20:51:49 No.15 [Reply] [Last]
USE THIS THREAD IF YOU NEED HELP SETTING SHIT UP Should also note, if you want to download PES and dick around with team strategies and whatnot, the game, the "DLC", and the save file can be found here https://infinitycup.miraheze.org/wiki/Pro_Evolution_Soccer_2017 Download DP File List Generator at the bottom of here: http://infinitycup.miraheze.org/wiki/Other_Major_Tools Then follow the instructions in the last paragraph of this page: http://infinitycup.miraheze.org/wiki/Creating_DLC . That should get PES to load in the files. note: I will edit that last paragraph and the wiki to explain the AET system we've moved to. See >>3593
Edited last time by ronaldinho on 04/18/2023 (Tue) 21:02:32.
170 posts and 55 images omitted.
>>4927 It seems there's a folder in the ICUP6 export that contains those parts you were mentioning. This folder: ICUP6/8ccPlayerRemove/common/character1/model/character contains torsos, legs, arms and other bits of player. However, I've been unable to locate a pair of hands. Is this the correct location? In any case, let's say I do find a pair of hands to use and pose and I add their respective .mtl file into the Faces folder; who's to say the game won't spawn two pairs of hands, rendering some sort of demonic Goro-human miscegenation? How does the game keep track of what hands to use, and which not to? The save file editor doesn't specify anything about deleting other than the entire body. On the Erisian Magazine guy, I take it he has had both the arms model and the uniform model posed, because the torso contains the sleeves and the arms are, precisely, only the arms; all of this weight painted so it stays at the height of the head I assume. However, if anything I'd like to get this one issue that's been aching me forever porting models. Don't you remember there being a bizarre halo around some facemask models' hair as they were ported? >>4057. Something similar occurs with other models that use an alpha channel to render transparencies: >>4780 >>4921 This issue already has its roots on Blender, and however this is displayed on the game depends on how the player was ported in Blender. Why does this occur I've no idea. There has to be a workaround, right? Some other models that feature alpha transparencies were ported just fine to the game, though those were exceptions rather than the rule. Anyways, thanks a bunch for showing up from time to time. Hopefully some more anons pick up on these posts so that, if when the time comes there's someone to help you out.

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Create-a-Team thread CLERMONT FOOT 63 02/28/2022 (Mon) 10:02:55 No.2945 [Reply] [Last]
In order to clean up the catalog a bit, you can use this thread to talk about the new teams you want to add to the cup and general management of the rosters. MINIMUM REQUIREMENTS (PES 2017 rules) >A link to the board for which you want to submit a team >16 (max. 23) Player Names (the first 11 shall be the starting lineup) >Player positions (see second picture), with at least one Goalkeeper >Player medals, which are used to determine which players should be the strongest in the team (1 Gold player, 1 Silver player, 2 Bronze players) >Among the starting 11, you must select one to be the Captain (they get a bonus to their stats) >A team logo (just use gimp or photoshop or paint.net) >A minimum of two Kits, which are the shirts that your main players and your goalkeepers will use (if you're feeling really lazy, you can just make a recolor of the main kit and call it the goalie's), we would also appreciate a third one for the Away games; use the third pic as a base https://archive.fo/oeCdW Used to be necessary, but if you got any problems you can just let us rig it: >Player cards and roles, refer to https://archive.fo/PXgEG >A Team Strategy, refer to https://archive.fo/XZPFS >A set of player heights, refer to the rules >3D models of your players, or at least face edits / photos: https://archive.fo/byqOT Rules for the matches: https://archive.fo/Cw9ji

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WELCOME TO I-C-U-P Anonymous 05/04/2020 (Mon) 23:08:07 No.1 [Reply] [Last]
STREAM AT https://cytu.be/r/8cup MATCH SCHEDULE ON >>1233 AND >>1234 This board is a the new home to the /icup/ and /8cc/ boards over 8kun.top. Our objective at /icup/ is to provide sports oriented competitions for all boards of the Webring (as well as any other IB who's willing to pitch in) of various sports. Our most well known tournament is of course the 8chan Cup or Inter-Board Cup, hosted...sometimes by our tireless rigger SKF. For more information about the 8chan Cup/Inter-board Cup and all teams competing in it you can visit http://infinitycup.shoutwiki.com/wiki/Main_Page The new wiki can (slowly) be found at: https://infinitycup.miraheze.org/wiki/Main_Page [Account required to edit] RULES 1. Global rules apply (don't post illegal stuff) 2. Threads should be about creating new teams for the upcoming Inter-board Cups, as well as discussing new formats (Racing Wars, Handegg, Majoritycrimerateball, Wrestling in collab with 8chanmania) and suggesting new tools to mod and host better tournaments 3. Organizing sponsored and friendly matches among teams; 4. Organizing your own board's team and roster. Match replays: https://pt.neko.bar/video-channels/icuparchive/video-playlists
Edited last time by SKF on 05/25/2021 (Tue) 00:32:07.
525 posts and 135 images omitted.
>>5004 How's it.

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Commentators Supporter 05/07/2020 (Thu) 21:00:27 No.59 [Reply]
One thing that we keep on lacking is some good color commentators and analyzers. If you think you've got the guts to be one (or know someone who may be into it), please report it here.
40 posts and 8 images omitted.
>>4234 Now I want an imageboard secretary. The standard for commentary is just direct-messaging the host on gameday and joining a voice chat, but even if voice can't be done there is nothing wrong with posting insightful commentary in chat. (Does that answer the question?)

dead board 09/27/2023 (Wed) 22:03:26 No.5100 [Reply]
board dead
warned fred
I hope /icup/ makes a revival. Maybe we should try a low-maintenance game between the boards that doesn't require all this effort.
We have discussion for /icup/ and future interboard games like 8chanmania at 8moe /icup/: https://8chan.moe/icup/catalog.html

CLERMONT FOOT 63 06/02/2023 (Fri) 07:52:06 No.5026 [Reply] [Last]
when is the next icup? will there be another icup?
49 posts and 17 images omitted.
>>5094 Good to have you guys again. Looking forward to big Chino and Cocoa playing on the field again. Speaking of, where did the supposed host go? Is he still working on this cup?
>>5095 Anon, whether there's a cup or not lies in the boards invited making the teams, and as far as I've seen there's no one here who gives enough a shit to make teams in any of the boards invited. What are we going to organize? I was working on some aesthetics for /v/ and a ahitty ball on /tg/ who presumably was going to join, but given the webring's absolute state and how time consuming this shit is I'm too demoralized to make any progress.
>>5074 /a/ here. I'm not a meido, but I'd watch it if it happened. However, I still don't know anything about football and thus wouldn't be able to change or add to the team in any meaningful way.
>>5097 You're from /a/? Nice, at least someone is interested. >wouldn't be able to change or add to the team in any meaningful way. It's okay, if you want to keep using the same team as before you can.
>>5098 Unless anyone else from /a/ says otherwise, keep the team the same.

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Supporter 07/05/2020 (Sun) 23:19:13 No.859 [Reply]
/yuri/ slowly and dramatically reporting in!
29 posts and 27 images omitted.
>>5068 Before I make the player change in your wiki page I need to know if you want to keep Cocaine Ninja's position and/or shirt number, just to be sure.
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>>5073 It's just a name change to re-include a player we had taken out. Before I sperg out about the reasons, it should just look like this: Player name <<Sword>> Shirt number 17 That portrait pic up there. Position RB Same style and skills that Cocaine Ninja has now. Cocaine Ninja is retired as a player. >>5071 Our current stadium is a modded default stadium, can't remember what other teams used it but it's not our own, the stadium I asked for is also another default stadium that's already made and included. Of course we'd like to mod it at some point in the future but shit's hard yo', that can wait for another tournament. Those shirt kits were already made, adapted, and tested by a previous BO; I just decided to use them right now. Unfortunately that was more than 2 years ago and I'm not sure he can be reached or if somehow he still has the files at hand. I'll try to contact him and get them ready, before I ask for further help with them in case I fail. Cheers!
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>>5076 Change is done on your wiki page. Speaking of which I see you don't have a roster page. I don't know if you want to create it or not.
>>5076 For the kits I could skim through older ICUP exports to find the ones on your pic. Do you remember at least the last cup that had those kits?
>>5082 >I could skim through older ICUP They aren't, I've already looked through their exports ICUP4-7 and those kits have never been used. Some older /yuri/ manager aparently made those kits long time ago and the only thing remaining are those previews Hopefully /yuri/fag here has some way to contact the previous guy and retrieve those textures right?.

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/fit/ CLERMONT FOOT 63 09/11/2022 (Sun) 16:30:25 No.4675 [Reply]
BEST BOARD COMING THROUGH This will serve as /fit/'s hub for the upcoming 2023 ICUP 8, which will absolutely 100% happen because I believe it will.
35 posts and 42 images omitted.
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>>4906 I think that shaders and normals look the best. Is there any way you can shrink her hips/butt any more? It looks quite wide in that last pic. If not I don't mind, it's only going to be a few pixels on a crusty JPEG stream anyways. If you have a video of her in-game that'd be great as well. Also at the risk of giving you an aneurysm, do facial animations work? >That would require me to set up a crypto wallet beforehand and I'm not too knowledgeable on that topic. I use Electrum, it's pretty straightforward. https://electrum.org/#home
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>>4907 >I think that shaders and normals look the best I remember she did look shadeless on her own game though I too prefer the normals and shaders combination for PES. >Is there any way you can shrink her hips/butt any more? I take it that's the fitness fad among women nowadays. Either way, the junk in the trunk was there in the model itself, I didn't make it any larger. If you explicitly want me to crop her ass you can ask me to but I think it's a non-problem. >do facial animations work? No. Not even the mega autists in the cuckchan cup have achieved it. I'll try to post the vid in the models thread. In the meantime gib moneys to this address. Hopefully I didn't fuck it up: bitcoin:bc1qk9m8wjwkaa9jtkc3gwyas6gaucpfgrlkmjgrah?time=1670171321&exp=86400 bc1qk9m8wjwkaa9jtkc3gwyas6gaucpfgrlkmjgrah
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>>4908 Watching that video in the other thread, her thighs/butt/hips are way WAY too fat. if you look at WFT in her game her physique is nowhere near that thick. If it's not too difficult I'd like for her lower region to be shrunk down to realistic proportions.
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>>4910 What do you know, perhaps she made up her mind about her career in teaching yoga and decided to become a powerlifter. She needs those legs, you know. Updated the model on MEGA. Hopefully that's all that I need to change from her.

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CLERMONT FOOT 63 12/15/2022 (Thu) 16:54:43 No.4960 [Reply]
Hello, friends of /icup/, we're currently trying to get the Winter version of the Infinity Cup up and running, but we sorely need your help to make it happen. Currently we're looking for a host, a co-commentator and some 3D assets/someone capable of making some. Even just cleaning up a bit of the wiki would help us out immensely. Stay tuned for more and keep us posted on https://anon.cafe/icup/res/4864.html
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I chuckled.
>>4960 Kekkerino soccerino Though I really wish we had an /icup/ team to pit against the winning team of a cup.
Hey Erisbro, can you type QUE MIRAS Bono in the board announcement? Argies just won the World cup.
>>4969 >QUE MIRAS Bono what does that mean
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>>4973 "¿Qué mirás bobo? Andá pa'yá" (roughly translated: "What are you looking at, you dumb? Go over there!") is an EXTREMELY mild insult uttered to a rival player by Lionel Messi during an interview after the World Cup 2022 match against the Netherlands. The tough instance coupled with some incidents made the anti-climatic response -and how fitting it is for the Argentine captain's usually mild and professional demeanor- into the highlighted meme of the Qatar competition, further exacerbated after Argentina went on to win the whole tournament. This is not an AI post, it was made by me, an Argie.

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