>>386
Thanks for the reply
>an understanding of trigonometry to deal with rotations and angles
I studied as an industrial draftsman, i don't know if that's related to it or can help me with, you mean the entire X-Y-Z axis work? i can somewhat understand it in a machine but i have trouble interpreting it inside a programming language.
>I highly recommend this Miziziziz video detailing a strategy to develop your gamedev skills
Thanks again, will check it. I ask because i was interested 3 years ago and i realized some days that if i started little by little back then i would've a product, no matter how small, by now. So might as well try soon because we have another year left of this lockdown.
I just hate programming tho, guess i will have to drink that poison in small doses.