Uncommon Time Rewrite Project - DEMO DAY 8/8 build
I will be releasing another demo when nuclear teagan is finished. At that point I'll begin to focus on art and music stuff.
CHANGES FROM LAST VERSION
(If I can remember exactly how much has changed)
-- Various sporadic corrections with character nameplates, typos and message box misalignment.
-- Added Yanfly engine's Victory Aftermath.
-- Day 1 post-rehearsal fully implemented, demo progress technically ends there, but I will eventually release a demo that has progress up to Nuclear Teagan completed.
-- Changed a dialogue moment in the Dal Segno Luthier's bakery where Soprano breaks character and says something nice to Alto.
-- Bosses for various mid/late-game arcs have been included. They are fightable through the debug boss room, accessible once you reach the end of the demo.
-- Debug boss room fully revealed this time because I'm lazy, and partly because I want to show shit off. As such some have suggested levels if you actually want to play them.
-- New, pre-secret-final-arc area, Spiritoso Peak has it's maps completed. Access, however is not available in the main game, only through debug. Even then there are no encounters, so it's only worth looking at for about a few minutes at most.
Warnings, bugs and other shit
-- Glissando Arena is still pretty broken, so I've tweaked a few encounters to be less bullshit. Not playtested, so I can't quite say if it'll work in practice.
-- Experience gain in Glissando Arena is bloated, resulting in character skill progression going way too fast.
-- Healing spells are broken as fuck. I want to make it so that the reciever's MaxHP, the caster's MagicATK, and the reciever's MagicDEF factor into healing. Everything that isn't hard-percentile-coded basically full-heals characters, and I need to adjust certain bossfights to account for that. That will happen later.
-- Debug boss room is cobbled-together, has lots of incomplete and/or broken shit and is loaded as fuck with spoilers
. You have been warned.
Extra Notes, and shit
-- I said that I was gonna crunch the past two days to get things done to day 3. Nope. Did not fucking happen, IRL happened instead.
-- GNU vs Winshit muscle memory tangles ended up costing me the event programming in the Bel Canto monument. But it's not a big deal, since I never intended to use OG-UT's events on that map. I'm just annoyed that I had to redo the dialogue where Marybelle gently tries to talk Alto into fixing her shit.